Found
"Found"
by Team 4
For best experience run in full screen mode, though scaling issues with visuals and/or menus may persist.
“Found” is a 2D Platformer where you find yourself in the body of Robo the Robot, a beloved child's toy. Robo finds himself in the lost and found bin after his best friend and owner, Dillon, accidentally leaves him behind at school after show and tell day. You, Robo, are tasked with escaping the lost and found and making it back home. Watch out for the other toys...
Controls:
A/D: Move Left and Right
Space: Jump
Left Mouse: Attack
Credits:
Art by: Alexis Rivera
Developed by: Micco Estrada, Kayla Potter, Ian Harrison
Royalty Free Music provided by: bensound.com
Status | In development |
Platforms | HTML5 |
Authors | kaylapotter, mc_slayer |
Genre | Adventure |
Made with | Unity |
Comments
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So far the game works really nicely! I'm a fan of the animations, but I'm running into issues where the jump simply isn't high enough.
Camera is maybe a little too...bouncy? for my liking, but I tend to prefer in game cameras that aren't touchy at all.
the game looks very nice and runs great
i am running into parts where the jump does not activate or is not high enough to make the jump
camera feels good no complaints
(Noah Pantoja)
1. The movement is good but there are many areas where the jump is not high enough to reach and places the character in a inescapable trap. It may be just me but a small explanation of how the controls work would be nice.
2. The camera works great. No complaints and it feels clean. Great HUD especially the health
Hey guys.
I felt like the movement was fluid enough, yeah. The only thing, as I've seen some other people point out, is that the jump mechanic wasn't clear to me. I couldn't make it on to the second floor and I also kept getting stuck in the bottom right of the first floor since the only way out is two blocks high. I didn't notice anything being off with your camera, which I think is how a camera is supposed to be, so all good there. I also really like the health bar HUD along with the player animations and artwork. Cool concept, nice start for sure!
Hi, this is Matthias. The movement from left to right is a little slippery. It feels like walking on ice. Also, the jump is a bit limited. I couldn't get to the later part of the game because I couldn't jump high enough. I think that the camera work is just fine. Keep up the good work!